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Game Development Index:


Tags for IT, Computer, Technology, Internet, Programming eBooks



Added TimeLatest Added Game Development eBooks:

  1. by David M. Bourg and Glenn Seemann / 2007-06-22AI for Game Developers
  2. by Wendy Stahler / 2007-06-22Beginning Math and Physics for Game Programmers
  3. by Paul Steed / 2007-06-22Animating Real-Time Game Characters
  4. by Mike Wasson and Peter Turcan / 2007-06-22Fundamentals of Audio and Video Programming for Games
  5. by Lynn Thomas Harrison / 2007-06-22Introduction to 3D Game Engine Design Using DirectX 9 and C#
  6. by Christopher Tremblay / 2007-06-22Mathematics for Game Developers
  7. by Richard Williams / 2007-06-22The Animators Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators
  8. by Daniel Sanchez-Crespo Dalmau / 2007-06-22Core Techniques and Algorithms in Game Programming
  9. by Stefan Zerbst and Oliver Duvel / 2007-06-223D Game Engine Programming
  10. by Jouni Smed, Harri Hakonen / 2007-06-22Algorithms and Networking for Computer Games
  11. by Michael Dawson / 2007-06-22Beginning C Game Programming
  12. by Dave Astle, Kevin Hawkins / 2007-06-22Beginning OpenGL Game Programming
  13. by Mat Buckland / 2007-06-22Programming Game AI by Example
  14. by David Conger Ron Little / 2007-06-22Creating Games in C : A Step-by-Step Guide
  15. by Alex J. Champandard / 2007-06-22AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors
  16. by Bob Bates / 2007-06-22Game Developer's Market Guide
  17. by Frank D. Luna / 2007-06-22Introduction to 3D Game Programming with DirectX 9.0 ( sources)
  18. by Mason McCuskey / 2007-06-22Beginning Game Audio Programming
  19. by Todd Barron / 2007-06-22Strategy Game Programming With Directx 9.0
  20. by Michael Morrison / 2007-06-22Sams Teach Yourself Game Programming in 24 Hours
  21. by Andre LaMothe / 2007-06-22Tricks of the Windows Game Programming Gurus, Second Edition
  22. by Evan Pipho / 2007-06-22Focus On 3D Models ( source code)
  23. by Trent Polack / 2007-06-22Focus On 3D Terrain Programming ( source code)
  24. by Alex Varanese / 2007-06-22Game Scripting Mastery
  25. by Bruno Miguel Teixeira de Sousa / 2007-06-22Game Programming All in One
  26. by Ernest Pazera / 2007-06-22Focus On 2D in Direct3D
  27. by Paul Steed / 2007-06-22Modeling a Character in 3DS Max
  28. by Mark DeLoura / 2007-06-22Game Programming Gems ( code)
  29. by Mark DeLoura / 2007-06-22Game Programming Gems 2
  30. by Christian Chang / 2007-06-22Modeling, UV Mapping, and Texturing 3D Game Weapons
  31. by Andrew Kirmse / 2007-06-22Game Programming Gems 4
  32. by Fletcher Dunn / 2007-06-223D Math Primer for Graphics and Game Development
  33. by Jim Adams / 2007-06-22Programming Role Playing Games with DirectX
  34. by Mike McShaffry / 2007-06-22Game Coding Complete
  35. by Wolfgang Engel / 2007-06-22Beginning Direct3D Game Programming, Second Edition
  36. by Eric Lengyel / 2007-06-22Mathematics for 3D Game Programming and Computer Graphics, Second Edition
  37. by Mike Dickheiser / 2007-06-22Game Programming Gems 6
  38. by Ron Penton / 2007-06-22Data Structures for Game Programmers
  39. by Chris Seddon / 2007-06-22OpenGL Game Development ( code)
  40. by David Franson, Eric Thomas / 2007-06-22Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
  41. by Ralph Barbagallo / 2007-06-22Wireless Game Development in Java with MIDP 2.0
  42. 2007-10-30OpenGL Programming Guide
  43. by Jonathan Harbour / 2007-11-07[request]Game Programming All in One, Second Edition
  44. by Jonathan S. Harbour / 2007-11-20[request]Beginning Java 5 Game Programming
  45. by Dustin Clingman, Shawn Kendall, Syrus Mesdaughi / 2007-11-20[request]Practical Java Game Programming
  46. by André Lamothe / 2007-12-19Tricks.of.the.3D.Game.Programming.Gurus-Advanced.3D.Graphics.and.Rasterization
  47. by Wei-Meng Lee / 2008-02-24Programming Sudoku
  48. by Ron Penton / 2008-02-24Beginning C# Game Programming
  49. by Stefan Zerbst, Oliver Duvel / 2008-03-093D Game Engine Programming
  50. by Kenneth Finney / 2008-03-093D Game Programming All in One
  51. by Jim Adams / 2008-03-09Advanced Animation with DirectX
  52. by Gregory Junker / 2008-03-13Pro OGRE 3D Programming
  53. by Wei-Meng Lee / 2008-03-13Programming Sudoku
  54. by Ron Penton / 2008-03-15Beginning C# Game Programming
  55. by Michael Dawson / 2008-03-15Beginning C Game Programming
  56. by John Feil, Marc Scattergood / 2008-03-17Beginning Game Level Design
  57. by Bruno Miguel Teixeira de Sousa / 2008-03-23Game Programming All in One
  58. by Bruno Miguel Teixeira de Sousa / 2008-03-23Game Programming All in One
  59. by Mike Dickheiser / 2008-03-23Game Programming Gems 6
  60. by Kris Gray / 2008-03-25Microsoft DirectX 9 Programmable Graphics Pipeline
  61. by Jacob Habgood , Mark Overmars / 2008-03-26The Game Maker's Apprentice: Game Development for Beginners
  62. by Wolfgang F. Engel / 2008-03-26ShaderX2: Introductions and Tutorials with DirectX 9.0
  63. by Wolfgang Engel / 2008-03-26ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
  64. by Chad Carter / 2008-03-26Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Unleashed)
  65. by Bob Bates / 2008-04-13Game Design - Second Edition
  66. 2008-04-16Game Theory - Essential Reference Book Collections
  67. by Stefan Zerbst / 2008-04-263D Game Engine Programming
  68. by Fletcher Dunn / 2008-06-123D Math Primer for Graphics and Game Development (Partial Book)
  69. by Rudy Rucker / 2008-06-12Addison Wesley - Software Engineering and Computer Games
  70. 2008-06-15Real Time Cloud Rendering-[tutorial]
  71. 2008-06-20Gameboy Advance Programming Manual v1.1
  72. 2008-06-27New Riders - Core Techniques and Algorithms in Game Programming
  73. 2008-06-29Premier Press - 2D and 3D modeling for Game Artists.
  74. 2008-07-04Wordware Publishing - Vector Math for Games
  75. 2008-07-04Premier Press- OpenGL Game Programming
  76. by David Franson / 2008-07-17[request]The Dark Side of Game Texturing , 1st Edition
  77. by Peter Bauer / 2008-07-18Photoshop CS3 For Dummies
  78. 2008-07-19Wordware Publishing - Strategy Game Programming with DirectX
  79. by Julie Dorsey, Holly Rushmeier, François Sillion / 2008-08-13Digital Modeling of Material Appearance
  80. 2008-09-23The Game Producers Handbook
  81. 2008-10-05Game Theory and Policy Making in Natural Resources and the Environment
  82. by Scott Jacobs / 2008-10-18[request]Game Programming Gems 7
  83. 2008-11-19Need for Speed: Undercover (2008/ENG)
  84. 2008-11-24Ultimate Game Design: Building Game Worlds
  85. by Wolfgang Engel / 2008-11-25[request]ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series)
  86. by Wolfgang Engel / 2008-11-25[request]ShaderX6: Advanced Rendering (ShaderX)
  87. by Wolfgang Engel / 2008-11-25[request]ShaderX4: Advanced Rendering Techniques (Graphics Series)
  88. 2008-11-30The Video Game Explosion: A History from PONG to PlayStation and Beyond
  89. 2008-12-13Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
  90. 2008-12-29Game Feel: A Game Designers Guide to Virtual Sensation (Morgan Kaufmann Game Design Books)
  91. 2009-01-07Fun and Games: Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Pro
  92. 2009-01-19Beginning Game Development with Python and Pygame: From Novice, to Professional (Paperback)
  93. by Aaron Reed / 2009-01-19[request]learning xna 3
  94. 2009-03-07Video Game Design Revealed
  95. 2009-04-15Game Creation For Teens
  96. 2009-05-07[Lynda] Audition 3 Essential Training
  97. 2009-05-07Introduction to 3D Game Programming with DirectX9.0c A Shader Approach
  98. 2009-05-07Robot Builder’s Cookbook Build and Design Your Own Robots
  99. 2009-05-07Winning Chess Brilliancies
  100. 2009-05-07Digital Photography Pocket Guide

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7 pages, 690 eBooks in total, list all pages->

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