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Game Development Index:


Tags for IT, Computer, Technology, Internet, Programming eBooks



Added TimeLatest Added Game Development eBooks:

  1. 2009-05-08Games That Boost Performance
  2. 2009-05-08IP Multicast with Applications to IPTV and Mobile DVB-H
  3. 2009-05-08J2ME in a Nutshell
  4. 2009-05-10Game Programming with Python, Lua, and Ruby (Game Development)
  5. 2009-06-04Game Graphics Programming
  6. 2009-06-07Java ME Game Programming, 2E
  7. by Jonathan S. Harbour / 2009-07-13Game Programming All in One
  8. by Randi J. Rost / 2009-08-16[request]OpenGL Shading Language (3rd Edition)
  9. 2009-09-11Game Character Animation All in One
  10. 2009-09-113D Game Programming All in One
  11. 2009-09-113D Game Programming for Teens
  12. by Wendy Jones / 2009-10-06Beginning DirectX 10 Game Programming
  13. 2009-10-24Unity Game Development Essentials
  14. 2009-11-09Critical Play: Radical Game Design
  15. 2009-11-113D Game Development with Microsoft Silverlight 3: Beginners Guide
  16. 2009-11-15Foundation Game Design with Flash
  17. 2009-11-16iPhone Game Development: Developing 2D & 3D games in Objective-C
  18. 2009-11-17An Introduction to Game Studies
  19. 2010-02-16Ultimate Game Design: Building Game Worlds
  20. by Paul Steed / 2010-02-16Modeling a Character in 3DS Max, Second Edition
  21. by Michele Bousquet / 2010-02-16Model, Rig, Animate with 3ds max 7
  22. by David Luebke, Martin Reddy, Jonathan D. Cohen, and Amitabh Varshney / 2010-02-16Level of Detail for 3D Graphics
  23. by Dariush Derakhshani, Randi Lorene Munn, and Jon McFarland / 2010-02-16Introducing 3ds Max 9: 3D for Beginners
  24. by Dariush Derakhshani and Randi Lorene Munn / 2010-02-16Introducing 3ds Max 2008
  25. by Richard Rouse III / 2010-02-16Game Design: Theory and Practice (2nd Edition)
  26. by Roger E. Pedersen / 2010-02-16Game Design Foundations, Second Edition
  27. by Al Love / 2010-02-16Al Loves game design series
  28. by Chris Crawford / 2010-02-16Chris Crawford on Game Design
  29. by Lee Babin / 2010-02-17Beginning Ajax with PHP: From Novice to Professional
  30. by David Knight / 2010-04-12Tom Clancy's Rainbow Six Vegas 2: Prima Official Game Guide
  31. 2010-12-31How to Build a Gaming PC
  32. 2011-02-25Data Structures and Algorithms for Game Developers
  33. 2011-04-18XNA TRAINING
  34. 2011-04-18DIRECTX TRAINING
  35. 2011-04-30Advanced Lighting and Materials with Shaders
  36. 2011-05-04Pro Android Games
  37. by Mike (Mike McShaffry) McShaffry / 2011-05-15Game Coding Complete, Third Edition
  38. by Allen (Allen Sherrod) Sherrod / 2011-05-15Ultimate Game Programming with DirectX
  39. by Antony Ward / 2011-05-18Game Character Development with Maya
  40. by Ellen Anon, Josh Anon / 2011-05-18Aperture Exposed
  41. by Anthony Head, Carol MacGillivray / 2011-05-183D for the Web: Interactive 3D animation using 3ds max, Flash and Director (Focal Press Visual Effects and Animation)
  42. by Christoph Lang / 2011-05-18Panda3D 1.7 Game Developer's Cookbook
  43. by Warwick Kinrade / 2011-05-18Imperial Armour Volume Five - The Siege of Vraks - Part One
  44. by Tony Cottrell, Warwick Kinrade / 2011-05-18Imperial Armour Volume Three - The Taros Campaign
  45. by Warwick Kinrade / 2011-05-18Imperial Armour Volume Two - Space Marines & Forces of the Inquisition
  46. by Jervis Johnson, Warwick Kinrade / 2011-05-18Imperial Armour Volume One - Imperial Guard & Imperial Navy
  47. by Catherine Browne / 2011-05-18Mass Effect 2 Collectors' Edition: Prima Official Game Guide
  48. by Pit Schulenburg / 2011-05-18Testbuch der Endspieltechnik.
  49. by Phil Stutcinskas / 2011-05-18Imperial Armour: Model Masterclass volume one
  50. by Dave Mathews / 2011-05-18Panda3D 1.6 Game Engine Beginner's Guide
  51. by Unknown / 2011-05-18C Game Programming For Dummies
  52. by Tony Mullen / 2011-05-183D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software
  53. by Pat McGee, Stephen Cawood / 2011-05-18Microsoft XNA Game Studio Creators Guide: An Introduction to XNA Game Programming
  54. by Carl (Carl Granberg) Granberg / 2011-05-18Character Animation With Direct3D
  55. by Manuel Scherer / 2011-05-18ZBrush 4 Sculpting for Games: Beginner's Guide
  56. 2011-05-19Computer Facial Animation, 2nd Ed.
  57. by Ian Parberry / 2011-05-22Learn Computer Game Programming with DirectX 7.0
  58. by Angel Nieves / 2011-05-25LightWave v9 Texturing (Wordware Game and Graphics Library)
  59. by Andre' LaMothe / 2011-05-26Beginning Direct3D Game Programming w/CD (Prima Tech's Game Development)
  60. by Jonathan S. Harbour / 2011-05-26XNA Game Studio 4.0 for Xbox 360 Developers
  61. by Prima Games / 2011-05-28Metal Gear Solid Peace Walker: Prima Official Essential Guide (Prima Essential Guides)
  62. by Mark Walker / 2011-05-28Games That Sell! (Wordware Game and Graphics Library)
  63. by Brad Strong / 2011-05-28Creating Game Art for 3D Engines (Game Development)
  64. by Daniel Gilbert, II Whitehead, James / 2011-05-30Hacking World of Warcraft (ExtremeTech)
  65. by Warwick Kinrade / 2011-05-31Imperial Armour Volume Six - The Siege of Vraks - Part Two
  66. 2011-06-01Game Design E-Books Pack
  67. 2011-06-01Videogame Programming and Hacking eBooks
  68. by Lisa McCoy / 2011-06-03Video Games Career Laucher
  69. by Alan R. Miller / 2011-06-088080/Z80 Assembly Language: Techniques for Improved Programming
  70. by Emanuel Lasker / 2011-06-08Lasker's Manual of Chess
  71. by Prima Games / 2011-06-09Codes & Cheats Winter 2010: Prima Official Game Guide
  72. by Edward Lasker / 2011-06-09Go and Go-Moku: The Oriental Board Games
  73. by Michael Knight / 2011-06-09Dead Space 2: Prima Official Game Guide (Prima Official Game Guides)
  74. by Anthony Brand, Otto Petrovic / 2011-06-10Serious Games on the Move
  75. by Fantasy Flight Games / 2011-06-10Rogue Trader: The Game Master's Kit
  76. by Fantasy Flight Games / 2011-06-10Rogue Trader: Edge of the Abyss
  77. by Bob LeVitus / 2011-06-13Mac OS X Snow Leopard For Dummies ( For Dummies Sreies)
  78. by J. D. Wiker, Steve Miller / 2011-06-27Secrets of Naboo Campaign Pack (Star Wars Roleplaying Game)
  79. by Bent Larsen / 2011-06-27ZOOM 001: Zero hour for operative opening models
  80. by Czes Kosniowski / 2011-06-28Master the Rubik Cube Easily
  81. by James Silva, John Sedlak / 2011-07-02Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Books for Professionals by Professionals)
  82. by David Fox, Roman Verhovsek / 2011-07-06Micro Java Game Development
  83. by Barry Atkins / 2011-07-06More than a Game: The Computer Game as Fictional Form
  84. by John L. Watson / 2011-07-09English 1...P-QB4
  85. by Jonathan S. Harbour, Joshua R. Smith / 2011-07-11DarkBASIC Pro Game Programming
  86. by Joe Grant Bell, Prima Games UK / 2011-07-15Monopoly Tycoon: Prima's Official Strategy Guide
  87. by James Whitehead II, Rick Roe / 2011-07-16World of Warcraft Programming: A Guide and Reference for Creating WoW Addons
  88. by Rob O'Neill / 2011-07-22Digital Character Development: Theory and Practice
  89. by Richard Bartle / 2011-07-26Designing Virtual Worlds
  90. by Doctor Jason Rutter, Dr Jo Bryce / 2011-07-30Understanding Digital Games
  91. by Doctor Jason Rutter, Dr Jo Bryce / 2011-07-30Understanding Digital Games
  92. 2011-08-01Blender For Dummies
  93. by Alex Varanese / 2011-08-02Game Scripting Mastery (Premier Press Game Development)
  94. by Andrew Kirmse / 2011-08-07Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems (W/CD)) (v. 4)
  95. by Rob Miles / 2011-08-07Microsoft XNA Game Studio 2.0: Learn Programming Now!
  96. by Colin Fisk / 2011-08-07The Night City Guide (Cyberpunk 2020)
  97. by Hisashi Handa, Norio Baba / 2011-08-07Advanced Intelligent Paradigms in Computer Games (Studies in Computational Intelligence)
  98. by Michael Morrison / 2011-08-07Sams Teach Yourself Game Programming in 24 Hours,2003
  99. by Prashanth Hirematada / 2011-08-07Flash 10 Multiplayer Game Essentials,2010
  100. by Rodney Thompson / 2011-08-07Galaxy at War: A Star Wars Roleplaying Game Supplement

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7 pages, 690 eBooks in total, list all pages->

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